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Apr 12, 2020
Gameplay: Removed Dice (Active Item) Added Bomb (Active Item) UI: New sounds Music Updated main menu...
Apr 08, 2020
Gameplay: Added items and weapons descriptions Added more sounds, scene transitions and animations Bugfixes: Swordsman Emblem now works correctly Hit detection...
Apr 05, 2020
Gameplay: Hats! Everyone likes hats! New NPC: the Hatter New hats system New hats: Top hat Party hat Cowboy hat New weapons: Crystal Sword Reworked Melee Weapo...
Apr 04, 2020
Gameplay: Camp: A new location in game, where you can talk to new NPCs, and just relax for a bit New NPCs: Knight (Name in progress) Old Man (Name in progress)...
Apr 03, 2020
Gameplay: New Active items: Poison Capsule Placebo New Passive Items: Ampoule with Poison New Weapons: Soft Snake "Treat" Heart System Replaced by Healthbar Add...
Mar 27, 2020
Art and Graphics: Lots of Textures Updated Gameplay: Updated Chomper and Dark Chomper Enemies Behaviour New Passive Item: My Explosive Friend Bugfixes...
Mar 26, 2020
Gameplay: New Active Items: X-Mas Present New Passive Items: Lump of Coal Coal Buddy Bugfixes...
Mar 25, 2020
Main Menu and some Bugfixes...
Tell your opinion about the game, what you want in next updates, and report bugs
Mar 11, 2020
No replies yet
Not really a bug but I think you should know
So if you stay near any of the screen edges during the Darkness Lord fight, the minions can't hurt you which allows to g...
Jul 27, 2021
No replies yet
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